Sprays a musk into the air that Wild Monsters can't resist causing them to flock to your base, a great way to test your defenses. It allows you to choose exactly what monsters are attacking you, and from which side. If it gets too much for you this building has a siren you can use to scare them off.
Musk: You can buy musk from the General Store to fill up your musk which is used to bring monsters.
*Note: The Wild Monster Baiter no longer requires musk and upgrading it just increases the size of the attack and the number of directions. You also no longer have to wait for it to recharge.
Musk used to be limited and is used according to what level your Wild Monster Baiter is. Musk replenished slowly over time or could be refilled instantly with shiny. Now, musk regenerates instantly. If this building is upgraded to Level 3, it can attract wild monsters in any of 8 directions.
|Structure Level||Resources Needed||Building Time||Repair Time||Resources Recycled||Musk Capacity||HP||Town Hall Level||Monster Locker Level|
|5||6,000,000||6,000,000||4,000,000||3d 8h||27m 45s||6,512,500||6,512,500||3,757,500||2,100||5,000||6|
|6||10,000,000||10,000,000||6,000,000||6d 16h||41m 38s||11,000,000||11,000,000||6,000,000||3,200||7,500||7|
|1 ~ 7|