This building allows you to change out your active champion, keeping inactive ones safe on ice until you call them forth again. This is very usefull if you are attacking, so you bring out drull, then freeze drull and thaw gorgo so he can defend your base in case they attack back. (Frozen champs aren't hurt even when the Champion Chamber is completely destroyed)

Warning: If you put your Champion into the Champion Chamber, then thaw it, your Champion Monsters feeding time will be reset. Do not freeze your Champion if you are planning to level it up.

Building Information

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Champion Chamber's UI

A frozen champion's feed time counter stays in place and doesn't change until it has become unfrozen.

The Champion must already be fed before it is frozen, and they must also be at full health- the quickest way is to be healed by Zafreeti during an attack on an enemy yard.


Land Air
No effect No effect
Cryogenically Frozen Hellraisers
NOTE: Some people make a champion lvl one each to make it possible to juice one to heal it. It's best to use a level 1 drull to damage a base, and keep damaging it until it's destroyed. (Note: This most effectively works on wild monster tribes, since they do not get damage protection after an attack. Feel free to try it.)====


  • Level 4 Town hall
  • Champion cage

Upgrade Progression

Structure Level Resources Needed Building


Repair Time Resources Recycled Town Hall Level HP
Twigs-icon Twigs Pebbles-icon Pebbles Putty-icon Putty Twigs-icon Twigs Pebbles-icon Pebbles Putty-icon Putty
1 Twigs-icon 500,000 Pebbles-icon 500,000 Putty-icon 250,000 1d 53m 20s Twigs-icon 250,000 Pebbles-icon 250,000 Putty-icon 125,000 4 16,000

Building Progression

Structure Level Normal Damaged Destroyed
1 Champion Chamber Champion Chamber damaged Champion Chamber destroyed


  • The Champion Chamber is found in the defensive tab even though it doesn't do anything to enemy monsters at all.
  • Krallen cannot be frozen in the champion chamber.
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