In-Game Description

Invisible to the enemy until it is too late. Triggered when a Monster steps on it, deals large damage to a small area. Place close to buildings or use walls with gaps to group attackers into a small space.

Building Information

The Booby Trap is a trap that is triggered after a monster steps on it. When it is triggered it deals 1,000 damage to monsters in the middle of the trap, and deal slightly less damage to monsters farther away from the trap. Blocks can be used to channel groups of monsters into a small area, to increase the chance of monsters activating the Booby Trap. This technique is commonly used around Storage Silos and Town Halls as a last resort for defending your base. (This is known as a Silo Death Trap.)

Land Air
AoE on site of Trap Can't

Building Details

Resources Needed Building Time Resources Recycled Damage
Twigs-icon Twigs Pebbles-icon Pebbles Putty-icon Putty Twigs-icon Twigs Pebbles-icon Pebbles Putty-icon Putty
Twigs-icon 1,000 Pebbles-icon 1,000 Putty-icon 1,000 5s Twigs-icon 500 Pebbles-icon 500 Putty-icon 500 1000 in the center, diminished with distance.

Building Progression

Structure Level Normal Triggered For Enemies
1 Booby Trap Booby Trap Destroyed Invisible


  • It is possible for a Booby Trap to be deactivated by Fink's claws, Project X's Acid Spores, Eye-ra's splash damage and Korath's Fists of Doom.
  • The Inferno Booby Trap and the Overworld Booby Trap look the same, but costs different resources.
  • The Booby Trap is the only Building that will be disposed once it is triggered.
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